ABOUT ME | PRESENTED ABSTRACTS | PRESENTED PAPERS

國立臺灣科技大學 資訊管理系博士候選人 / Ph.D., Information Management, National Taiwan University of Science & Technology (NTUST)
CGM Lab, NTUST

PHOTO
  PROFILE

 
Name 鄭元棓 / Yuan-Bang Cheng
Nickname Aban
E-mail davinban@gmail.com
Research interests Interactive Multimedia Design, Computer Aided Design, Interactive Technology, Human Computer Interaction, Computer Graphics, Game Design.
Domain fields

Technology, Design, Education.

期刊論文 / Journal

 

Li, Z.-Z., Cheng, Y.-B. & Liu, C.-C. (2013). A constructionism framework for designing game-like learning systems: its effect on different learners. British Journal of Educational Technology (BJET), 44(2), 208-224. (EI, SSCI). PDF

Liu, C.-C., Cheng, Y.-B. & Huang, C.-W. (2011). The effect of simulation games on the learning of computational problem solving. Computers & Education (CAE), 57(3), 1907-1918. (EI, SCIE, SSCI). PDF

Cheng, Yuan-Bang and Yu, Huei-Sheng. (2009) Designing a prototype of living product - Interactive Modular Display (IMD), International Journal of Computer Sciences and Engineering Systems, 3(2), 151-157. PDF

 

研討會論文 / Conference Papers

Chang, Teng-Wen and Cheng, Yuan-Bang. (2007) Implementing an interactive collage table system with design puzzle exploration, The 12th Human Computer Interaction International (HCII 2007), Springer Proceeding, Vol. 2, LNCS_4551, 778-787. (22-27 July 2007, Beijing, China).(EI). PDF

Cheng, Yuan-Bang and Chang, Teng-Wen. (2007) Solving design puzzle with physical interaction - a collage table implementation, The 12th Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2007), CAADRIA Proceeding, 13-20. (19-22 April 2007, Nanjing, China).(EI) PDF

鄭元棓、游輝陞。模組化的視覺屏風(MVP),2006 數位生活科技研討會-建構安全、安心、安康的生活環境,論文集摘要,pp. 93-99。(台南,成功大學。2006年6月1、2日。) PDF

 

發表出版 / Publications

鄭元棓。主題:教育相關議題探討-南市4%老師憂鬱啦!需要就醫。雲大杏壇電子報,第四期,P. 24-25,97年6月出版。國立雲林科技大學師資培育中心。 LINK

 

學位論文 / Thesis

鄭元棓,2007。運用心智圖法與多點觸控的實體互動介面探索設計拼貼之研究。 Cheng, Yuan-Bang: 2007, A STUDY ON EXPLORING DESIGN COLLAGE USING MIND MAPPING AND PHYSICAL INTERACTIVE INTERFACE WITH MULTI-TOUCH. LINK

 

參與國科會 / National Science Council Projects

1. 以時間基礎之設計模型探討設計形體轉換過程之連續性現象(I) NSC 95-2221-E-224-095-MY3 (1)。

2. 教室內的學習遊樂場-建立可體驗知識的真實性學習環境(I、II) NSC 99-2631-S-008-004、NSC 100-2631-S-008-001。

3. 基於建造理論與經驗式學習之問題解決遊戲式學習: 遊戲軟體與學習活動設計(I) NSC 101-2511-S-008-005-MY3 (1)。

4. 為雲端服務而設計之智慧終端應用安全套件 NSC 101-2219-E-011-004。

 

獎項 / Awards

1. 2007 Young CAADRIA Award. LINK

2. 2011 Marquis Who's Who in the World. LINK

 

其它 / Others

1. 指導小論文: 古祐嘉,高三7班,2012。淺論SONY的衰退,商業類。縣立平鎮高中。
LINK

 


ABOUT ME | PRESENTED ABSTRACTS | PRESENTED PAPERS